Commit 19e07a61 by Torkel Ödegaard

tech(): added gorilla dependency

parent 4058c85e
{
"ImportPath": "github.com/grafana/grafana",
"GoVersion": "go1.5.1",
"GodepVersion": "v60",
"Packages": [
"./pkg/..."
],
......@@ -210,6 +211,10 @@
"Rev": "f56113384f2c63dfe4cd8e768e349f1c35122b58"
},
{
"ImportPath": "github.com/gorilla/websocket",
"Rev": "c45a635370221f34fea2d5163fd156fcb4e38e8a"
},
{
"ImportPath": "github.com/gosimple/slug",
"Rev": "8d258463b4459f161f51d6a357edacd3eef9d663"
},
......
# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
language: go
sudo: false
matrix:
include:
- go: 1.2
- go: 1.3
- go: 1.4
- go: 1.5
- go: 1.6
- go: tip
install:
- go get golang.org/x/tools/cmd/vet
script:
- go get -t -v ./...
- diff -u <(echo -n) <(gofmt -d .)
- go vet .
- go test -v -race ./...
# This is the official list of Gorilla WebSocket authors for copyright
# purposes.
#
# Please keep the list sorted.
Gary Burd <gary@beagledreams.com>
Joachim Bauch <mail@joachim-bauch.de>
Copyright (c) 2013 The Gorilla WebSocket Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# Gorilla WebSocket
Gorilla WebSocket is a [Go](http://golang.org/) implementation of the
[WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol.
### Documentation
* [API Reference](http://godoc.org/github.com/gorilla/websocket)
* [Chat example](https://github.com/gorilla/websocket/tree/master/examples/chat)
* [Command example](https://github.com/gorilla/websocket/tree/master/examples/command)
* [Client and server example](https://github.com/gorilla/websocket/tree/master/examples/echo)
* [File watch example](https://github.com/gorilla/websocket/tree/master/examples/filewatch)
### Status
The Gorilla WebSocket package provides a complete and tested implementation of
the [WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol. The
package API is stable.
### Installation
go get github.com/gorilla/websocket
### Protocol Compliance
The Gorilla WebSocket package passes the server tests in the [Autobahn Test
Suite](http://autobahn.ws/testsuite) using the application in the [examples/autobahn
subdirectory](https://github.com/gorilla/websocket/tree/master/examples/autobahn).
### Gorilla WebSocket compared with other packages
<table>
<tr>
<th></th>
<th><a href="http://godoc.org/github.com/gorilla/websocket">github.com/gorilla</a></th>
<th><a href="http://godoc.org/golang.org/x/net/websocket">golang.org/x/net</a></th>
</tr>
<tr>
<tr><td colspan="3"><a href="http://tools.ietf.org/html/rfc6455">RFC 6455</a> Features</td></tr>
<tr><td>Passes <a href="http://autobahn.ws/testsuite/">Autobahn Test Suite</a></td><td><a href="https://github.com/gorilla/websocket/tree/master/examples/autobahn">Yes</a></td><td>No</td></tr>
<tr><td>Receive <a href="https://tools.ietf.org/html/rfc6455#section-5.4">fragmented</a> message<td>Yes</td><td><a href="https://code.google.com/p/go/issues/detail?id=7632">No</a>, see note 1</td></tr>
<tr><td>Send <a href="https://tools.ietf.org/html/rfc6455#section-5.5.1">close</a> message</td><td><a href="http://godoc.org/github.com/gorilla/websocket#hdr-Control_Messages">Yes</a></td><td><a href="https://code.google.com/p/go/issues/detail?id=4588">No</a></td></tr>
<tr><td>Send <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">pings</a> and receive <a href="https://tools.ietf.org/html/rfc6455#section-5.5.3">pongs</a></td><td><a href="http://godoc.org/github.com/gorilla/websocket#hdr-Control_Messages">Yes</a></td><td>No</td></tr>
<tr><td>Get the <a href="https://tools.ietf.org/html/rfc6455#section-5.6">type</a> of a received data message</td><td>Yes</td><td>Yes, see note 2</td></tr>
<tr><td colspan="3">Other Features</tr></td>
<tr><td>Limit size of received message</td><td><a href="http://godoc.org/github.com/gorilla/websocket#Conn.SetReadLimit">Yes</a></td><td><a href="https://code.google.com/p/go/issues/detail?id=5082">No</a></td></tr>
<tr><td>Read message using io.Reader</td><td><a href="http://godoc.org/github.com/gorilla/websocket#Conn.NextReader">Yes</a></td><td>No, see note 3</td></tr>
<tr><td>Write message using io.WriteCloser</td><td><a href="http://godoc.org/github.com/gorilla/websocket#Conn.NextWriter">Yes</a></td><td>No, see note 3</td></tr>
</table>
Notes:
1. Large messages are fragmented in [Chrome's new WebSocket implementation](http://www.ietf.org/mail-archive/web/hybi/current/msg10503.html).
2. The application can get the type of a received data message by implementing
a [Codec marshal](http://godoc.org/golang.org/x/net/websocket#Codec.Marshal)
function.
3. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries.
Read returns when the input buffer is full or a frame boundary is
encountered. Each call to Write sends a single frame message. The Gorilla
io.Reader and io.WriteCloser operate on a single WebSocket message.
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"bytes"
"crypto/tls"
"encoding/base64"
"errors"
"io"
"io/ioutil"
"net"
"net/http"
"net/url"
"strings"
"time"
)
// ErrBadHandshake is returned when the server response to opening handshake is
// invalid.
var ErrBadHandshake = errors.New("websocket: bad handshake")
// NewClient creates a new client connection using the given net connection.
// The URL u specifies the host and request URI. Use requestHeader to specify
// the origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies
// (Cookie). Use the response.Header to get the selected subprotocol
// (Sec-WebSocket-Protocol) and cookies (Set-Cookie).
//
// If the WebSocket handshake fails, ErrBadHandshake is returned along with a
// non-nil *http.Response so that callers can handle redirects, authentication,
// etc.
//
// Deprecated: Use Dialer instead.
func NewClient(netConn net.Conn, u *url.URL, requestHeader http.Header, readBufSize, writeBufSize int) (c *Conn, response *http.Response, err error) {
d := Dialer{
ReadBufferSize: readBufSize,
WriteBufferSize: writeBufSize,
NetDial: func(net, addr string) (net.Conn, error) {
return netConn, nil
},
}
return d.Dial(u.String(), requestHeader)
}
// A Dialer contains options for connecting to WebSocket server.
type Dialer struct {
// NetDial specifies the dial function for creating TCP connections. If
// NetDial is nil, net.Dial is used.
NetDial func(network, addr string) (net.Conn, error)
// Proxy specifies a function to return a proxy for a given
// Request. If the function returns a non-nil error, the
// request is aborted with the provided error.
// If Proxy is nil or returns a nil *URL, no proxy is used.
Proxy func(*http.Request) (*url.URL, error)
// TLSClientConfig specifies the TLS configuration to use with tls.Client.
// If nil, the default configuration is used.
TLSClientConfig *tls.Config
// HandshakeTimeout specifies the duration for the handshake to complete.
HandshakeTimeout time.Duration
// Input and output buffer sizes. If the buffer size is zero, then a
// default value of 4096 is used.
ReadBufferSize, WriteBufferSize int
// Subprotocols specifies the client's requested subprotocols.
Subprotocols []string
}
var errMalformedURL = errors.New("malformed ws or wss URL")
// parseURL parses the URL.
//
// This function is a replacement for the standard library url.Parse function.
// In Go 1.4 and earlier, url.Parse loses information from the path.
func parseURL(s string) (*url.URL, error) {
// From the RFC:
//
// ws-URI = "ws:" "//" host [ ":" port ] path [ "?" query ]
// wss-URI = "wss:" "//" host [ ":" port ] path [ "?" query ]
var u url.URL
switch {
case strings.HasPrefix(s, "ws://"):
u.Scheme = "ws"
s = s[len("ws://"):]
case strings.HasPrefix(s, "wss://"):
u.Scheme = "wss"
s = s[len("wss://"):]
default:
return nil, errMalformedURL
}
if i := strings.Index(s, "?"); i >= 0 {
u.RawQuery = s[i+1:]
s = s[:i]
}
if i := strings.Index(s, "/"); i >= 0 {
u.Opaque = s[i:]
s = s[:i]
} else {
u.Opaque = "/"
}
u.Host = s
if strings.Contains(u.Host, "@") {
// Don't bother parsing user information because user information is
// not allowed in websocket URIs.
return nil, errMalformedURL
}
return &u, nil
}
func hostPortNoPort(u *url.URL) (hostPort, hostNoPort string) {
hostPort = u.Host
hostNoPort = u.Host
if i := strings.LastIndex(u.Host, ":"); i > strings.LastIndex(u.Host, "]") {
hostNoPort = hostNoPort[:i]
} else {
switch u.Scheme {
case "wss":
hostPort += ":443"
case "https":
hostPort += ":443"
default:
hostPort += ":80"
}
}
return hostPort, hostNoPort
}
// DefaultDialer is a dialer with all fields set to the default zero values.
var DefaultDialer = &Dialer{
Proxy: http.ProxyFromEnvironment,
}
// Dial creates a new client connection. Use requestHeader to specify the
// origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies (Cookie).
// Use the response.Header to get the selected subprotocol
// (Sec-WebSocket-Protocol) and cookies (Set-Cookie).
//
// If the WebSocket handshake fails, ErrBadHandshake is returned along with a
// non-nil *http.Response so that callers can handle redirects, authentication,
// etcetera. The response body may not contain the entire response and does not
// need to be closed by the application.
func (d *Dialer) Dial(urlStr string, requestHeader http.Header) (*Conn, *http.Response, error) {
if d == nil {
d = &Dialer{
Proxy: http.ProxyFromEnvironment,
}
}
challengeKey, err := generateChallengeKey()
if err != nil {
return nil, nil, err
}
u, err := parseURL(urlStr)
if err != nil {
return nil, nil, err
}
switch u.Scheme {
case "ws":
u.Scheme = "http"
case "wss":
u.Scheme = "https"
default:
return nil, nil, errMalformedURL
}
if u.User != nil {
// User name and password are not allowed in websocket URIs.
return nil, nil, errMalformedURL
}
req := &http.Request{
Method: "GET",
URL: u,
Proto: "HTTP/1.1",
ProtoMajor: 1,
ProtoMinor: 1,
Header: make(http.Header),
Host: u.Host,
}
// Set the request headers using the capitalization for names and values in
// RFC examples. Although the capitalization shouldn't matter, there are
// servers that depend on it. The Header.Set method is not used because the
// method canonicalizes the header names.
req.Header["Upgrade"] = []string{"websocket"}
req.Header["Connection"] = []string{"Upgrade"}
req.Header["Sec-WebSocket-Key"] = []string{challengeKey}
req.Header["Sec-WebSocket-Version"] = []string{"13"}
if len(d.Subprotocols) > 0 {
req.Header["Sec-WebSocket-Protocol"] = []string{strings.Join(d.Subprotocols, ", ")}
}
for k, vs := range requestHeader {
switch {
case k == "Host":
if len(vs) > 0 {
req.Host = vs[0]
}
case k == "Upgrade" ||
k == "Connection" ||
k == "Sec-Websocket-Key" ||
k == "Sec-Websocket-Version" ||
(k == "Sec-Websocket-Protocol" && len(d.Subprotocols) > 0):
return nil, nil, errors.New("websocket: duplicate header not allowed: " + k)
default:
req.Header[k] = vs
}
}
hostPort, hostNoPort := hostPortNoPort(u)
var proxyURL *url.URL
// Check wether the proxy method has been configured
if d.Proxy != nil {
proxyURL, err = d.Proxy(req)
}
if err != nil {
return nil, nil, err
}
var targetHostPort string
if proxyURL != nil {
targetHostPort, _ = hostPortNoPort(proxyURL)
} else {
targetHostPort = hostPort
}
var deadline time.Time
if d.HandshakeTimeout != 0 {
deadline = time.Now().Add(d.HandshakeTimeout)
}
netDial := d.NetDial
if netDial == nil {
netDialer := &net.Dialer{Deadline: deadline}
netDial = netDialer.Dial
}
netConn, err := netDial("tcp", targetHostPort)
if err != nil {
return nil, nil, err
}
defer func() {
if netConn != nil {
netConn.Close()
}
}()
if err := netConn.SetDeadline(deadline); err != nil {
return nil, nil, err
}
if proxyURL != nil {
connectHeader := make(http.Header)
if user := proxyURL.User; user != nil {
proxyUser := user.Username()
if proxyPassword, passwordSet := user.Password(); passwordSet {
credential := base64.StdEncoding.EncodeToString([]byte(proxyUser + ":" + proxyPassword))
connectHeader.Set("Proxy-Authorization", "Basic "+credential)
}
}
connectReq := &http.Request{
Method: "CONNECT",
URL: &url.URL{Opaque: hostPort},
Host: hostPort,
Header: connectHeader,
}
connectReq.Write(netConn)
// Read response.
// Okay to use and discard buffered reader here, because
// TLS server will not speak until spoken to.
br := bufio.NewReader(netConn)
resp, err := http.ReadResponse(br, connectReq)
if err != nil {
return nil, nil, err
}
if resp.StatusCode != 200 {
f := strings.SplitN(resp.Status, " ", 2)
return nil, nil, errors.New(f[1])
}
}
if u.Scheme == "https" {
cfg := d.TLSClientConfig
if cfg == nil {
cfg = &tls.Config{ServerName: hostNoPort}
} else if cfg.ServerName == "" {
shallowCopy := *cfg
cfg = &shallowCopy
cfg.ServerName = hostNoPort
}
tlsConn := tls.Client(netConn, cfg)
netConn = tlsConn
if err := tlsConn.Handshake(); err != nil {
return nil, nil, err
}
if !cfg.InsecureSkipVerify {
if err := tlsConn.VerifyHostname(cfg.ServerName); err != nil {
return nil, nil, err
}
}
}
conn := newConn(netConn, false, d.ReadBufferSize, d.WriteBufferSize)
if err := req.Write(netConn); err != nil {
return nil, nil, err
}
resp, err := http.ReadResponse(conn.br, req)
if err != nil {
return nil, nil, err
}
if resp.StatusCode != 101 ||
!strings.EqualFold(resp.Header.Get("Upgrade"), "websocket") ||
!strings.EqualFold(resp.Header.Get("Connection"), "upgrade") ||
resp.Header.Get("Sec-Websocket-Accept") != computeAcceptKey(challengeKey) {
// Before closing the network connection on return from this
// function, slurp up some of the response to aid application
// debugging.
buf := make([]byte, 1024)
n, _ := io.ReadFull(resp.Body, buf)
resp.Body = ioutil.NopCloser(bytes.NewReader(buf[:n]))
return nil, resp, ErrBadHandshake
}
resp.Body = ioutil.NopCloser(bytes.NewReader([]byte{}))
conn.subprotocol = resp.Header.Get("Sec-Websocket-Protocol")
netConn.SetDeadline(time.Time{})
netConn = nil // to avoid close in defer.
return conn, resp, nil
}
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package websocket implements the WebSocket protocol defined in RFC 6455.
//
// Overview
//
// The Conn type represents a WebSocket connection. A server application uses
// the Upgrade function from an Upgrader object with a HTTP request handler
// to get a pointer to a Conn:
//
// var upgrader = websocket.Upgrader{
// ReadBufferSize: 1024,
// WriteBufferSize: 1024,
// }
//
// func handler(w http.ResponseWriter, r *http.Request) {
// conn, err := upgrader.Upgrade(w, r, nil)
// if err != nil {
// log.Println(err)
// return
// }
// ... Use conn to send and receive messages.
// }
//
// Call the connection's WriteMessage and ReadMessage methods to send and
// receive messages as a slice of bytes. This snippet of code shows how to echo
// messages using these methods:
//
// for {
// messageType, p, err := conn.ReadMessage()
// if err != nil {
// return
// }
// if err = conn.WriteMessage(messageType, p); err != nil {
// return err
// }
// }
//
// In above snippet of code, p is a []byte and messageType is an int with value
// websocket.BinaryMessage or websocket.TextMessage.
//
// An application can also send and receive messages using the io.WriteCloser
// and io.Reader interfaces. To send a message, call the connection NextWriter
// method to get an io.WriteCloser, write the message to the writer and close
// the writer when done. To receive a message, call the connection NextReader
// method to get an io.Reader and read until io.EOF is returned. This snippet
// shows how to echo messages using the NextWriter and NextReader methods:
//
// for {
// messageType, r, err := conn.NextReader()
// if err != nil {
// return
// }
// w, err := conn.NextWriter(messageType)
// if err != nil {
// return err
// }
// if _, err := io.Copy(w, r); err != nil {
// return err
// }
// if err := w.Close(); err != nil {
// return err
// }
// }
//
// Data Messages
//
// The WebSocket protocol distinguishes between text and binary data messages.
// Text messages are interpreted as UTF-8 encoded text. The interpretation of
// binary messages is left to the application.
//
// This package uses the TextMessage and BinaryMessage integer constants to
// identify the two data message types. The ReadMessage and NextReader methods
// return the type of the received message. The messageType argument to the
// WriteMessage and NextWriter methods specifies the type of a sent message.
//
// It is the application's responsibility to ensure that text messages are
// valid UTF-8 encoded text.
//
// Control Messages
//
// The WebSocket protocol defines three types of control messages: close, ping
// and pong. Call the connection WriteControl, WriteMessage or NextWriter
// methods to send a control message to the peer.
//
// Connections handle received ping and pong messages by invoking callback
// functions set with SetPingHandler and SetPongHandler methods. The default
// ping handler sends a pong to the client. The callback functions can be
// invoked from the NextReader, ReadMessage or the message Read method.
//
// Connections handle received close messages by sending a close message to the
// peer and returning a *CloseError from the the NextReader, ReadMessage or the
// message Read method.
//
// The application must read the connection to process ping and close messages
// sent from the peer. If the application is not otherwise interested in
// messages from the peer, then the application should start a goroutine to
// read and discard messages from the peer. A simple example is:
//
// func readLoop(c *websocket.Conn) {
// for {
// if _, _, err := c.NextReader(); err != nil {
// c.Close()
// break
// }
// }
// }
//
// Concurrency
//
// Connections support one concurrent reader and one concurrent writer.
//
// Applications are responsible for ensuring that no more than one goroutine
// calls the write methods (NextWriter, SetWriteDeadline, WriteMessage,
// WriteJSON) concurrently and that no more than one goroutine calls the read
// methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler,
// SetPingHandler) concurrently.
//
// The Close and WriteControl methods can be called concurrently with all other
// methods.
//
// Origin Considerations
//
// Web browsers allow Javascript applications to open a WebSocket connection to
// any host. It's up to the server to enforce an origin policy using the Origin
// request header sent by the browser.
//
// The Upgrader calls the function specified in the CheckOrigin field to check
// the origin. If the CheckOrigin function returns false, then the Upgrade
// method fails the WebSocket handshake with HTTP status 403.
//
// If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail
// the handshake if the Origin request header is present and not equal to the
// Host request header.
//
// An application can allow connections from any origin by specifying a
// function that always returns true:
//
// var upgrader = websocket.Upgrader{
// CheckOrigin: func(r *http.Request) bool { return true },
// }
//
// The deprecated Upgrade function does not enforce an origin policy. It's the
// application's responsibility to check the Origin header before calling
// Upgrade.
package websocket
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"encoding/json"
"io"
)
// WriteJSON is deprecated, use c.WriteJSON instead.
func WriteJSON(c *Conn, v interface{}) error {
return c.WriteJSON(v)
}
// WriteJSON writes the JSON encoding of v to the connection.
//
// See the documentation for encoding/json Marshal for details about the
// conversion of Go values to JSON.
func (c *Conn) WriteJSON(v interface{}) error {
w, err := c.NextWriter(TextMessage)
if err != nil {
return err
}
err1 := json.NewEncoder(w).Encode(v)
err2 := w.Close()
if err1 != nil {
return err1
}
return err2
}
// ReadJSON is deprecated, use c.ReadJSON instead.
func ReadJSON(c *Conn, v interface{}) error {
return c.ReadJSON(v)
}
// ReadJSON reads the next JSON-encoded message from the connection and stores
// it in the value pointed to by v.
//
// See the documentation for the encoding/json Unmarshal function for details
// about the conversion of JSON to a Go value.
func (c *Conn) ReadJSON(v interface{}) error {
_, r, err := c.NextReader()
if err != nil {
return err
}
err = json.NewDecoder(r).Decode(v)
if err == io.EOF {
// One value is expected in the message.
err = io.ErrUnexpectedEOF
}
return err
}
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"errors"
"net"
"net/http"
"net/url"
"strings"
"time"
)
// HandshakeError describes an error with the handshake from the peer.
type HandshakeError struct {
message string
}
func (e HandshakeError) Error() string { return e.message }
// Upgrader specifies parameters for upgrading an HTTP connection to a
// WebSocket connection.
type Upgrader struct {
// HandshakeTimeout specifies the duration for the handshake to complete.
HandshakeTimeout time.Duration
// ReadBufferSize and WriteBufferSize specify I/O buffer sizes. If a buffer
// size is zero, then a default value of 4096 is used. The I/O buffer sizes
// do not limit the size of the messages that can be sent or received.
ReadBufferSize, WriteBufferSize int
// Subprotocols specifies the server's supported protocols in order of
// preference. If this field is set, then the Upgrade method negotiates a
// subprotocol by selecting the first match in this list with a protocol
// requested by the client.
Subprotocols []string
// Error specifies the function for generating HTTP error responses. If Error
// is nil, then http.Error is used to generate the HTTP response.
Error func(w http.ResponseWriter, r *http.Request, status int, reason error)
// CheckOrigin returns true if the request Origin header is acceptable. If
// CheckOrigin is nil, the host in the Origin header must not be set or
// must match the host of the request.
CheckOrigin func(r *http.Request) bool
}
func (u *Upgrader) returnError(w http.ResponseWriter, r *http.Request, status int, reason string) (*Conn, error) {
err := HandshakeError{reason}
if u.Error != nil {
u.Error(w, r, status, err)
} else {
http.Error(w, http.StatusText(status), status)
}
return nil, err
}
// checkSameOrigin returns true if the origin is not set or is equal to the request host.
func checkSameOrigin(r *http.Request) bool {
origin := r.Header["Origin"]
if len(origin) == 0 {
return true
}
u, err := url.Parse(origin[0])
if err != nil {
return false
}
return u.Host == r.Host
}
func (u *Upgrader) selectSubprotocol(r *http.Request, responseHeader http.Header) string {
if u.Subprotocols != nil {
clientProtocols := Subprotocols(r)
for _, serverProtocol := range u.Subprotocols {
for _, clientProtocol := range clientProtocols {
if clientProtocol == serverProtocol {
return clientProtocol
}
}
}
} else if responseHeader != nil {
return responseHeader.Get("Sec-Websocket-Protocol")
}
return ""
}
// Upgrade upgrades the HTTP server connection to the WebSocket protocol.
//
// The responseHeader is included in the response to the client's upgrade
// request. Use the responseHeader to specify cookies (Set-Cookie) and the
// application negotiated subprotocol (Sec-Websocket-Protocol).
//
// If the upgrade fails, then Upgrade replies to the client with an HTTP error
// response.
func (u *Upgrader) Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header) (*Conn, error) {
if r.Method != "GET" {
return u.returnError(w, r, http.StatusMethodNotAllowed, "websocket: method not GET")
}
if values := r.Header["Sec-Websocket-Version"]; len(values) == 0 || values[0] != "13" {
return u.returnError(w, r, http.StatusBadRequest, "websocket: version != 13")
}
if !tokenListContainsValue(r.Header, "Connection", "upgrade") {
return u.returnError(w, r, http.StatusBadRequest, "websocket: could not find connection header with token 'upgrade'")
}
if !tokenListContainsValue(r.Header, "Upgrade", "websocket") {
return u.returnError(w, r, http.StatusBadRequest, "websocket: could not find upgrade header with token 'websocket'")
}
checkOrigin := u.CheckOrigin
if checkOrigin == nil {
checkOrigin = checkSameOrigin
}
if !checkOrigin(r) {
return u.returnError(w, r, http.StatusForbidden, "websocket: origin not allowed")
}
challengeKey := r.Header.Get("Sec-Websocket-Key")
if challengeKey == "" {
return u.returnError(w, r, http.StatusBadRequest, "websocket: key missing or blank")
}
subprotocol := u.selectSubprotocol(r, responseHeader)
var (
netConn net.Conn
br *bufio.Reader
err error
)
h, ok := w.(http.Hijacker)
if !ok {
return u.returnError(w, r, http.StatusInternalServerError, "websocket: response does not implement http.Hijacker")
}
var rw *bufio.ReadWriter
netConn, rw, err = h.Hijack()
if err != nil {
return u.returnError(w, r, http.StatusInternalServerError, err.Error())
}
br = rw.Reader
if br.Buffered() > 0 {
netConn.Close()
return nil, errors.New("websocket: client sent data before handshake is complete")
}
c := newConn(netConn, true, u.ReadBufferSize, u.WriteBufferSize)
c.subprotocol = subprotocol
p := c.writeBuf[:0]
p = append(p, "HTTP/1.1 101 Switching Protocols\r\nUpgrade: websocket\r\nConnection: Upgrade\r\nSec-WebSocket-Accept: "...)
p = append(p, computeAcceptKey(challengeKey)...)
p = append(p, "\r\n"...)
if c.subprotocol != "" {
p = append(p, "Sec-Websocket-Protocol: "...)
p = append(p, c.subprotocol...)
p = append(p, "\r\n"...)
}
for k, vs := range responseHeader {
if k == "Sec-Websocket-Protocol" {
continue
}
for _, v := range vs {
p = append(p, k...)
p = append(p, ": "...)
for i := 0; i < len(v); i++ {
b := v[i]
if b <= 31 {
// prevent response splitting.
b = ' '
}
p = append(p, b)
}
p = append(p, "\r\n"...)
}
}
p = append(p, "\r\n"...)
// Clear deadlines set by HTTP server.
netConn.SetDeadline(time.Time{})
if u.HandshakeTimeout > 0 {
netConn.SetWriteDeadline(time.Now().Add(u.HandshakeTimeout))
}
if _, err = netConn.Write(p); err != nil {
netConn.Close()
return nil, err
}
if u.HandshakeTimeout > 0 {
netConn.SetWriteDeadline(time.Time{})
}
return c, nil
}
// Upgrade upgrades the HTTP server connection to the WebSocket protocol.
//
// This function is deprecated, use websocket.Upgrader instead.
//
// The application is responsible for checking the request origin before
// calling Upgrade. An example implementation of the same origin policy is:
//
// if req.Header.Get("Origin") != "http://"+req.Host {
// http.Error(w, "Origin not allowed", 403)
// return
// }
//
// If the endpoint supports subprotocols, then the application is responsible
// for negotiating the protocol used on the connection. Use the Subprotocols()
// function to get the subprotocols requested by the client. Use the
// Sec-Websocket-Protocol response header to specify the subprotocol selected
// by the application.
//
// The responseHeader is included in the response to the client's upgrade
// request. Use the responseHeader to specify cookies (Set-Cookie) and the
// negotiated subprotocol (Sec-Websocket-Protocol).
//
// The connection buffers IO to the underlying network connection. The
// readBufSize and writeBufSize parameters specify the size of the buffers to
// use. Messages can be larger than the buffers.
//
// If the request is not a valid WebSocket handshake, then Upgrade returns an
// error of type HandshakeError. Applications should handle this error by
// replying to the client with an HTTP error response.
func Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header, readBufSize, writeBufSize int) (*Conn, error) {
u := Upgrader{ReadBufferSize: readBufSize, WriteBufferSize: writeBufSize}
u.Error = func(w http.ResponseWriter, r *http.Request, status int, reason error) {
// don't return errors to maintain backwards compatibility
}
u.CheckOrigin = func(r *http.Request) bool {
// allow all connections by default
return true
}
return u.Upgrade(w, r, responseHeader)
}
// Subprotocols returns the subprotocols requested by the client in the
// Sec-Websocket-Protocol header.
func Subprotocols(r *http.Request) []string {
h := strings.TrimSpace(r.Header.Get("Sec-Websocket-Protocol"))
if h == "" {
return nil
}
protocols := strings.Split(h, ",")
for i := range protocols {
protocols[i] = strings.TrimSpace(protocols[i])
}
return protocols
}
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"crypto/rand"
"crypto/sha1"
"encoding/base64"
"io"
"net/http"
"strings"
)
// tokenListContainsValue returns true if the 1#token header with the given
// name contains token.
func tokenListContainsValue(header http.Header, name string, value string) bool {
for _, v := range header[name] {
for _, s := range strings.Split(v, ",") {
if strings.EqualFold(value, strings.TrimSpace(s)) {
return true
}
}
}
return false
}
var keyGUID = []byte("258EAFA5-E914-47DA-95CA-C5AB0DC85B11")
func computeAcceptKey(challengeKey string) string {
h := sha1.New()
h.Write([]byte(challengeKey))
h.Write(keyGUID)
return base64.StdEncoding.EncodeToString(h.Sum(nil))
}
func generateChallengeKey() (string, error) {
p := make([]byte, 16)
if _, err := io.ReadFull(rand.Reader, p); err != nil {
return "", err
}
return base64.StdEncoding.EncodeToString(p), nil
}
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